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Two-player Nonzero-sum \omega-Regular Games
Krishnendu Chatterjee

Citation
Krishnendu Chatterjee. "Two-player Nonzero-sum \omega-Regular Games". CONCUR, August, 2005.

Abstract
We study infinite stochastic games played by two-players on a finite graph with goals specified by sets of infinite traces. The games are concurrent (each player simultaneously and independently chooses an action at each round), stochastic (the next state is determined by a probability distribution depending on the current state and the chosen actions), infinite (the game continues for an infinite number of rounds), nonzero-sum (the players’ goals are not necessarily conflicting), and undiscounted. We show that if each player has an \omega-regular objective expressed as a parity objective, then there exists an \epsilon-Nash equilibrium, for every \epsilon>0. However, exact Nash equilibria need not exist. We study the complexity of finding values (payoff profile) of an \epsilon-Nash equilibrium. We show that the values of an \epsilon-Nash equilibrium in nonzero-sum concurrent parity games can be computed by solving the following two simpler problems: computing the values of zero-sum (the goals of the players are strictly conflicting) concurrent parity games and computing \epsilon-Nash equilibrium values of nonzero-sum concurrent games with reachability objectives. As a consequence we establish that values of an \epsilon-Nash equilibrium can be computed in TFNP (total functional NP), and hence in EXPTIME.

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Citation formats  
  • HTML
    Krishnendu Chatterjee. <a
    href="http://chess.eecs.berkeley.edu/pubs/76.html"
    >Two-player Nonzero-sum \omega-Regular Games</a>,
    CONCUR, August, 2005.
  • Plain text
    Krishnendu Chatterjee. "Two-player Nonzero-sum
    \omega-Regular Games". CONCUR, August, 2005.
  • BibTeX
    @inproceedings{Chatterjee05_TwoplayerNonzerosumomegaRegularGames,
        author = {Krishnendu Chatterjee},
        title = {Two-player Nonzero-sum \omega-Regular Games},
        booktitle = {CONCUR},
        month = {August},
        year = {2005},
        abstract = {We study infinite stochastic games played by
                  two-players on a finite graph with goals specified
                  by sets of infinite traces. The games are
                  concurrent (each player simultaneously and
                  independently chooses an action at each round),
                  stochastic (the next state is determined by a
                  probability distribution depending on the current
                  state and the chosen actions), infinite (the game
                  continues for an infinite number of rounds),
                  nonzero-sum (the players’ goals are not
                  necessarily conflicting), and undiscounted. We
                  show that if each player has an \omega-regular
                  objective expressed as a parity objective, then
                  there exists an \epsilon-Nash equilibrium, for
                  every \epsilon>0. However, exact Nash equilibria
                  need not exist. We study the complexity of finding
                  values (payoff profile) of an \epsilon-Nash
                  equilibrium. We show that the values of an
                  \epsilon-Nash equilibrium in nonzero-sum
                  concurrent parity games can be computed by solving
                  the following two simpler problems: computing the
                  values of zero-sum (the goals of the players are
                  strictly conflicting) concurrent parity games and
                  computing \epsilon-Nash equilibrium values of
                  nonzero-sum concurrent games with reachability
                  objectives. As a consequence we establish that
                  values of an \epsilon-Nash equilibrium can be
                  computed in TFNP (total functional NP), and hence
                  in EXPTIME.},
        URL = {http://chess.eecs.berkeley.edu/pubs/76.html}
    }
    

Posted by Krishnendu Chatterjee, PhD on 9 May 2006.
Groups: chess
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