public class PathManipulator extends Manipulator
Constructor and Description |
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PathManipulator()
Construct a new manipulator that uses rectangular grab-handles.
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PathManipulator(GrabHandleFactory f)
Construct a new manipulator using the given grab-handle factory.
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Modifier and Type | Method and Description |
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FigureDecorator |
newInstance(Figure f)
Create a new instance of this manipulator.
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void |
refresh()
Refresh the geometry.
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void |
setChild(Figure f)
Set the child figure.
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addGrabHandle, clearGrabHandles, getBounds, getGrabHandleFactory, getHandleInteractor, isRepainting, paint, pick, relocateGrabHandles, removeGrabHandle, repaint, repaint, repaintAlready, setGrabHandleFactory, setHandleFilter, setHandleInteractor, setRepainting
add, contains, figures, figuresFromBack, figuresFromFront, getChild, getContainer, getDecoratedFigure, getFigureCount, getShape, hit, remove, replaceChild, transform, translate
decorate, pick, undecorate
contains, getInteractor, getLayer, getOrigin, getParent, getToolTipText, getTransformContext, getUserObject, intersects, isVisible, paint, setInteractor, setParent, setToolTipText, setUserObject, setVisible
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isVisible, paint, setVisible
getParent, getTransformContext
public PathManipulator()
public PathManipulator(GrabHandleFactory f)
public FigureDecorator newInstance(Figure f)
newInstance
in class FigureDecorator
public void refresh()
refresh
in class Manipulator
public void setChild(Figure f)
setChild
in class FigureDecorator