public class TextureFilter extends PointFilter
Modifier and Type | Field and Description |
---|---|
float |
amount |
float |
bias |
float |
gain |
int |
operation |
float |
turbulence |
canFilterIndexColorModel
Constructor and Description |
---|
TextureFilter() |
Modifier and Type | Method and Description |
---|---|
int |
filterRGB(int x,
int y,
int rgb) |
float |
getAmount()
Get the amount of texture.
|
float |
getAngle()
Returns the angle of the texture.
|
Colormap |
getColormap()
Get the colormap to be used for the filter.
|
Function2D |
getFunction() |
int |
getOperation() |
float |
getScale()
Returns the scale of the texture.
|
float |
getStretch()
Returns the stretch factor of the texture.
|
float |
getTurbulence()
Returns the turbulence of the texture.
|
void |
setAmount(float amount)
Set the amount of texture.
|
void |
setAngle(float angle)
Specifies the angle of the texture.
|
void |
setColormap(Colormap colormap)
Set the colormap to be used for the filter.
|
void |
setFunction(Function2D function) |
void |
setOperation(int operation) |
void |
setScale(float scale)
Specifies the scale of the texture.
|
void |
setStretch(float stretch)
Specifies the stretch factor of the texture.
|
void |
setTurbulence(float turbulence)
Specifies the turbulence of the texture.
|
java.lang.String |
toString() |
filter, setDimensions
clone, createCompatibleDestImage, getBounds2D, getPoint2D, getRenderingHints, getRGB, setRGB, stringToColor
public float amount
public float turbulence
public float gain
public float bias
public int operation
public void setAmount(float amount)
amount
- the amount Minimum value: 0, maximum value: 1getAmount()
public float getAmount()
setAmount(float)
public void setFunction(Function2D function)
public Function2D getFunction()
public void setOperation(int operation)
public int getOperation()
public void setScale(float scale)
scale
- the scale of the texture. Minimum value: 1, maximum value: 300+getScale()
public float getScale()
setScale(float)
public void setStretch(float stretch)
stretch
- the stretch factor of the texture. Minimum value: 1, maximum value: 50+getStretch()
public float getStretch()
setStretch(float)
public void setAngle(float angle)
angle
- the angle of the texture.getAngle()
public float getAngle()
setAngle(float)
public void setTurbulence(float turbulence)
turbulence
- the turbulence of the texture. Minimum value: 0, maximum value: 1getTurbulence()
public float getTurbulence()
setTurbulence(float)
public void setColormap(Colormap colormap)
colormap
- the colormapgetColormap()
public Colormap getColormap()
setColormap(com.jhlabs.image.Colormap)
public int filterRGB(int x, int y, int rgb)
filterRGB
in class PointFilter
public java.lang.String toString()
toString
in class java.lang.Object