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public interface NodeModel
A node is an object that is contained by a graph and is connected to other nodes by edges. A node has a semantic object that is its semantic equivalent in the application and may have a visual object which is its syntactic representation in the user interface.
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| Method Summary | |
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java.lang.Object |
getParent(java.lang.Object node)
Return the graph parent of the given node. |
java.util.Iterator |
inEdges(java.lang.Object node)
Return an iterator over the edges coming into the given node. |
java.util.Iterator |
outEdges(java.lang.Object node)
Return an iterator over the edges coming out of the given node. |
| Method Detail |
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java.util.Iterator inEdges(java.lang.Object node)
java.util.Iterator outEdges(java.lang.Object node)
java.lang.Object getParent(java.lang.Object node)
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