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See:
Description
| Interface Summary | |
|---|---|
| BranchActor | BranchActor is an actor that contain a controller to manage the conditional branches for performing conditional communication within CSP domain. |
| Class Summary | |
|---|---|
| AbstractBranchController | This is a base class containing the common code for controllers that manage branches for performing conditional or multiway rendezvous within the CSP (Communication Sequential Processes) domain. |
| ConditionalBranch | Base class for classes representing guarded communication that occurs either conditionally (one statement from a group is executed) or as a multiway rendezvous (all statements from a group are executed). |
| ConditionalBranchController | A controller that manages the conditional branches for performing conditional communication within CSP (Communication Sequential Processes) domain. |
| ConditionalReceive | Represents a guarded communication statement in which the communication is a get(). |
| ConditionalSend | Represents a guarded communication statement in which the communication is a send(). |
| CSPActor | This class is the base class of all atomic actors using the non-deterministic communication and timed features of the communicating sequential processes(CSP) domain. |
| CSPDirector | CSPDirector governs the execution of a composite actor with the semantics of the Communicating Sequential Processes (CSP) domain. |
| CSPDirector.DelayListLink | Keep track of the actor that is delayed and the time at which to resume it. |
| CSPReceiver | Receiver for CSP style communication. |
| MultiwayBranchController | This controller manages branches for performing multiway rendezvous within the CSP (Communication Sequential Processes) domain. |
Communicating Sequential Processes kernel.
In the CSP domain, the director creates a thread for executing each actor under its control. Each actor corresponds to a process in the model.
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