There are currently three FSM demos illustrated in figure
.
modulus8
A three-bit counter with initialization and interruption mechanisms. This demonstrates how the three-bit counter is built by three one-bit counters communicating in the SDF domain.
reflexGame
A simple game to test the reflexes of the player. The top-level DE domain models a clock, while the FSM domain models the various states in the reflex game. The SDF domain is used for numerical computations.
digiWatch
A digital watch example. This demonstrates that a system with sophisticated control can be achieved by hierarchically nesting the FSM domain.
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