Chapter 11. Finite State Machine Domain
11.1 Introduction
11.2 Graphical User Interface
11.2.1 Edit a new STD file
11.2.2 Edit the Input/Output and Internal Events Names
11.2.3 Draw/Edit a State
11.2.4 Draw/Edit a Transition
11.2.5 Delete a State/Transition
11.2.6 Move/Reshape a State/Transition
11.2.7 Slave Processes of States
11.3 Working within Ptolemy
11.3.1 Make an Icon in Vem
11.3.2 Look Inside an FSM Galaxy
11.3.3 Compile an FSM Galaxy
11.4 An overview of FSM demonstrations
11.5 Current Limitations
Authors: Bilung Lee
Other Contributors: Christopher Hylands
Mary Stewart
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