Class | Description |
---|---|
CollisionDetector |
This actor models a typical physical layer front end of a wireless
receiver.
|
DelayChannel |
Model of a wireless channel with a specified propagation speed and
loss probability.
|
ErasureChannel |
Model of a wireless channel with a specified loss probability.
|
GetProperties |
This actor retrieves the properties most recently received by
an input port that is connected on the inside to the trigger
port of this actor.
|
GraphicalLocator |
This class is an extension of the Locator actor that adds an
outputRange parameter and an icon that is a circle with
a radius defined by the value of this parameter.
|
LimitedRangeChannel |
This is a model of a wireless channel with a specified transmission range.
|
LinkVisualizer |
This actor implements the ChannelListener interface.
|
Locator |
This is a wireless sensor node that reacts to an input event by
transmitting an output with the current location of this node and
the time of the input.
|
NodeRandomizer |
This actor, when fired, randomizes the locations of all actors in the
same container that contain an attribute named "randomize" with value
true.
|
PowerLossChannel |
This is a model of a wireless channel with a specified power propagation
formula.
|
SetProperties |
On each firing, this actor reads at most one token from the payload
and properties input ports, outputs the payload on the
output port, and set the outsideTransmitProperties of the
wireless output port connected to the output port with the specified
transmit properties received from the properties input port.
|
TerrainProperty |
This actor models an obstacle that attenuates signals that
traverse it.
|
TransmitPropertyTransformer |
This actor reads input tokens and sends them unmodified to the output;
its role is not to operate on input tokens, but rather to modify the
properties of a transmission.
|
Triangulator |
Given inputs that represent the location of a sensor and the time at
which those sensors detect an event, this actor outputs the location
of the source of the event.
|
WiredToWireless |
On each firing, this actor reads at most one token from the payload
and properties input ports, and outputs the payload on the wireless
output port with the specified transmit properties.
|
WirelessToWired |
On each firing, this actor reads at most one token from the input
port and output the payload on the payload port and the properties
on the properties port.
|